Wes T. Garrett has attempted to escape from the highest security facilities imaginable. Every attempt ended in failure. Many would have given up long ago, but Wes has a plan, a promise and a purpose to fulfill. There are those that will try and get in his way, while others aid him in his cause. Whatever fortune, obstacles, or dangers that may lay in his path, Wes is determined to stand.
Tuesday, August 20, 2013
PRODUCTION WILL CONTINUE IN SEPTEMBER
My work contract was extended until the end of August. After that, I'll be moving back to Utah and production on Stand will resume. You'll see regular posts and updates.
Thursday, July 18, 2013
FREE TIME
Sorry for delays in posts. My work contract ends in a about a week and a half (I've been putting in really long hours - including weekends). After that, I'll be able to put in some serious time against the project and have lots to show for it. Check back soon and see the latest.
Wednesday, June 19, 2013
STAND SHIP CONTEST
STAND is in the final stages of post-production and the creative team behind the film would like to offer one of our fans (or a collaborative group of fans) the opportunity to showcase a little fan aerospace engineering.
Have you ever wanted to design a ship for the Rim? Are you anxious to see that idea fully fleshed out in beautiful CGI? Would you like an accompanying ship's logo and some official papers? Well, now's your chance to enter our STAND Ship Contest.
To enter, please create a sketch of your vessel. This can be any original shape or design for a vessel about the size of Firefly or smaller. Something that could run blockades or pull a train job. Please provide as many angles as possible so that we understand where you're going with the overall look. The less details you provide, the more we'll have to make stuff up, so if you have specifics, get them down on paper. We'll take anything from pencil drawings to CGI.
We would also like a writeup about the ship's class, speed, engine types etc. Whatever you can provide, we'll try to include in the finished design and paperwork. The more we know, the more we'll try to make.
Once we have a number of designs, we'll announce our chosen favorite and begin mocking it up to appear briefly in the film. We'll also make it available publicly with your work properly cited and show the design process about your ship in an 'extra' from the STAND project. Some of the designs we don't choose may still end up being seen in some special features, so start your engines and hit those proverbial drawing boards.
The contest starts now and ends on August 1, 2013. After that we'll keep you updated about the ship's progress.
This is an example of the CGI work that you can expect from STAND.
http://standmovie.blogspot.com/2012/12/a-first-look-ship-designs.html
Please contact us on Facebook once you have your entry ready and refer all questions to our Facebook page...
STAND on Facebook
Have you ever wanted to design a ship for the Rim? Are you anxious to see that idea fully fleshed out in beautiful CGI? Would you like an accompanying ship's logo and some official papers? Well, now's your chance to enter our STAND Ship Contest.
To enter, please create a sketch of your vessel. This can be any original shape or design for a vessel about the size of Firefly or smaller. Something that could run blockades or pull a train job. Please provide as many angles as possible so that we understand where you're going with the overall look. The less details you provide, the more we'll have to make stuff up, so if you have specifics, get them down on paper. We'll take anything from pencil drawings to CGI.
We would also like a writeup about the ship's class, speed, engine types etc. Whatever you can provide, we'll try to include in the finished design and paperwork. The more we know, the more we'll try to make.
Once we have a number of designs, we'll announce our chosen favorite and begin mocking it up to appear briefly in the film. We'll also make it available publicly with your work properly cited and show the design process about your ship in an 'extra' from the STAND project. Some of the designs we don't choose may still end up being seen in some special features, so start your engines and hit those proverbial drawing boards.
The contest starts now and ends on August 1, 2013. After that we'll keep you updated about the ship's progress.
This is an example of the CGI work that you can expect from STAND.
http://standmovie.blogspot.com/2012/12/a-first-look-ship-designs.html
Please contact us on Facebook once you have your entry ready and refer all questions to our Facebook page...
STAND on Facebook
Tuesday, June 18, 2013
RENDERS IN A DAY OR TWO
I ended up having to work last Saturday, so I wasn't able to get as much done as I would like. I need to finish modeling a section on the back side (not shown in the previous renders) and then I'll get new renders up (in a day or two). I just purchased three programs that are going to make creating textures for all of the objects a whole lot easier. I'll be able to get the finished assets done a lot quicker and post images of them.
Monday, June 10, 2013
WORK ON THE BAR MOVES FORWARD
I know it might not seem like it, because there haven't been any recent posts, but I continue to work on the Bar 3D project. It's a bit difficult to have dedicated time other than my weekends. I'm hoping to have renders up soon showing more detail with a textured version probably after this next weekend. Hang in there and you'll see more soon.
Tuesday, April 30, 2013
FIRST LOOK - BOOTS AND SADDLES 3D MODEL
Here's a first look at the bar in 3D. It's still a work in progress. A more detailed version will be up soon, followed by a textured one (looks much more impressive). This will at least give you an idea of how it's going to look. It will be a night shot, so the building will be illuminated in various ways. There will also be various surrounding outbuildings and environment details. A couple of ships will be parked outside and the such...
Tuesday, April 23, 2013
BOOTS AND SADDLES BAR - 3D PROGRESSION
It's fairly hard to complete a project when you're putting in long hours at a regular job, but I work on it when I can. I put in a couple of hours each night and it is really coming along nicely. Renders of the bar will be up soon. I should be able to get a good chunk of it done this weekend as well.
Monday, March 18, 2013
THE WORK CONTINUES ON
Sorry everybody. Been busy with a few other things. After this week, you'll start to see a lot more postings on the blog. Thanks for all of your patience and support.
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