Wes T. Garrett has attempted to escape from the highest security facilities imaginable. Every attempt ended in failure. Many would have given up long ago, but Wes has a plan, a promise and a purpose to fulfill. There are those that will try and get in his way, while others aid him in his cause. Whatever fortune, obstacles, or dangers that may lay in his path, Wes is determined to stand.
Wednesday, December 2, 2020
Wednesday, October 7, 2020
RESUME PRODUCTION SOON
I'm hoping to resume production on the short film soon. It may still take a few months to get there, but I wanted everyone to know that I've never given up on the project. It has only been put on hold because of time constraints. This movie will be completed!
Tuesday, April 25, 2017
TEXTURING THE GRACE SHIP MODEL
I'm currently texturing the Grace ship previously posted here:
GRACE SHIP DESIGN
It's a long tedious process but I hope to have images up soon of the work in progress.
GRACE SHIP DESIGN
It's a long tedious process but I hope to have images up soon of the work in progress.
Tuesday, March 7, 2017
PRODUCTION CONTINUES
Production on the short film will begin moving forward again, but at a slow pace based around my current job (moving into finalizing a video game again). I'll make updates soon and will start creating new posts with the progress. Check back once in a while and you'll see how it's going.
Tuesday, May 27, 2014
IN ABOUT TWO WEEKS
Sorry for all of the delays. I've been in the middle of finalizing a video game. I'll have more time in about two weeks and will be able to work on the movie. Check back soon for more posts and details.
Tuesday, February 18, 2014
NEW POLICE / MILITARY VEHICLE
I have started working on another vehicle model which will be seen in several prominent shots in the movie. The vehicle and pilot serve as important characters. I will have a series of renders up soon showing the progression.
Saturday, December 14, 2013
Thursday, November 28, 2013
QUAIL - DETAIL PASS ON TEXTURES
These are samples of the details added to the Quail. A grunge pass will be done shortly after the Holiday and more pics will be posted. These renders do not currently have any normals, specular or other textures except for diffuse and occlusion.
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